package Game;

import hkr.se1.cyvasse.R;

public class LightHorse extends Piece {

	public LightHorse(boolean isBlack) {

		super();

		if (isBlack) {
			this.blackImageId = R.drawable.black_light_horse;
		} else {
			this.whiteImageId = R.drawable.light_horse_white;
		}
		this.isBlack = isBlack;
		movement = 3;
		power = 4;
	}
}